Jim Wornell was a former graphic designer at Nintendo who created the logos for franchises such as Metroid, Animal Crossing and Paper Mario. He also was a localiser, bug tester and manual editor on Ocarina Of Time.

#nintendo #ocarinaoftime #metroidprime

SOCIAL MEDIA

TWITTER - @jimbob_crachit

WEBSITE - https://www.jimwornell.net/

 

TIMESTAMPS

00:00 - Intro

01:07 - How Jim Ended Up Working At Nintendo & Became A Graphic Designer

04:00 - The Hardest & Easiest Graphics To Design

05:50 - Iterations Of Animal Crossing Logo/Logo Design Phase

08:00 - Working On The Metroid Prime Logo

13:00 - What Graphic Design Jim Does Now/Nintendo Has All Of Jim’s Unseen Designs

14:30 - The Hardest Parts Of Learning Graphic Design

15:30 - The Big Green Book Of Maps/Learning Design Before Youtube

17:20 - Friendly Rivalry With Other Graphic Designers

17:55 - Working On Ocarina Of Time

23:35 - Bugs Found Well Play Testing Ocarina Of Time

24:55 - Being Credited For Work Jim Didn’t Do

25:25 - Design That Was Made But Game Was Cancelled

26:54 - Jim Did The Metroid Prime Logo Entirely Solo/Other Work He Was Doing At The Time

28:07 - Time Management/Advice For Designers

29:50 - Checking Your Ego

31:44 - What Jim Asks Of Clients When They Request A Design

33:10 - Dealing With Clients Who Don’t Know What They Want

35:15 - Metroid Prime Logo Font

36:56 - Metroid Fusion/Metroid Prime 2 Logo

38:00 - Paper Mario Logo

39:04 - Never Stop Learning With Adobe Programs

39:48 - How Jim Ended Up Being The Announcer On F-Zero X 

42:48 - Voice Acting Bug/Voice Acting Is A Tough Business

43:15 - Doing Different Accents/

44:35 - Connecting With The F-Zero Community

46:05 - Tips For Voice Acting

47:50 - Jim Is Learning About Mixing

49:20 - Meeting Shigeru Miyamoto

50:49 - Meeting Owen Hart 3 Weeks Before He Died/Meeting Dwayne Johnson

52:51 - Where To Follow Jim Wornell

53:25 - Who Drew Jim Wornell’s Graphic

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